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Weapons (Alien Shooter, Zombie Shooter & Theseus - Return of the Hero)[]

Alien Shooter[]

Name Damage Radius Reload Spped Description
Lightning orb rifle 100 160 100 Normal This is a secret weapon. Obtainable only by editing the registry at HKEY_LOCAL_MACHINE =>SOFTWARE =>ETeam => your profile name. If you cannot find it, perform a search on the whole registry. Adjust the value to 1 of the entry named "PlayerWeapon0" to unlock the weapon.

The weapon shoot a lighting orb, which zaps the monsters at a big radius and cause a lot of damage. This can quickly clear the area of monsters and is the most powerful weapon in the early game. This weapon has unlimited ammo. However, each time you fire this weapon your health will be reduced by 10. If your health is less than 10, you will die regardless of the armor you are wearing. At the last stage of the game, it will be useless as the damage output is much less than the magma minigun.

Two Pistols 3 1 100 Instantly Infinite ammo. Useful if you are in early game and is out of ammo. Useless late game.
Shotgun 20 30 160 Instantly The shotgun is ideal for fighting in close quarters with large groups of monsters. Its scattering effect and large kill zone allow you to destroy several targets at once.

Very lethal in early game. Just lure in a big mob and fire repetitively.

Grenade Launcher 40 60 130 Normal Extremely useful in clearing narrow passage. Just run straight ahead and fire repetitively. However has very limited ammo.
Minigun 6 5 10 Instantly Very useful against armored monster once you are out of rockets ammo.
Rocket launcher 100 120 250 Fast Extremely good again armored monsters and quickly clear the area of small mobs like spiders. Highly recommended.

The only weakness is the number of ammo you can carry is severely limited.

Freeze rifle 40 80 100 Fast Crappy due to its low damage. The corpse of the monster freezes but is easily destroyed by armored monster with plasma guns.
Plasma rifle 180 160 350 Instantly Same as the rocket launcher but much costlier and reloads too slow to be useful. I would recommend saving for the magma minigun.
Flamethrower 150 100 10 Slow Crappy as the range is very short, which expose you to risks and the damage output is much less than the magma minigun.
Magma Minigun 100 30 10 Fastest The ultimate weapon with extreme damage output, high magazine capacity and very high rate of fire. You should save up to buy this as soon as possible.

Zombie Shooter[]

Name Damage Radius Reload Spped Description
Two Pistols 3

3+25%

3+80%

3+150%

1

1+25%

1+50%

1+100%

100

100-20%

100-40%

100-60%

Instantly 9mm Guns - These are just the things for fighting the smaller enemy monsters and for taking out certain key enemy materials, such as ammo boxes. With these guns you'll never feel unarmed, because they never run out of ammunition. Why? Because you're a hero. That's why.
Shotgun 20

20+25%

20+40%

20+55%

30

30+25%

30+40%

30+60%

160

160-20%

160-30%

160-50%

Instantly The shotgun is ideal for fighting in close quarters with large groups of monsters. Its scattering effect and large kill zone allow you to destroy several targets at once.
Grenade Launcher 40

40+8%

40+30%

40+45%

60

60+20%

60+40%

60+70%

130

130-15%

Normal The grenade launcher fires high yield fragmentation grenades that can take out as many as 10 enemy units simultaneously.  a skilled operator can take advantage of grenade launcher`s unique properties by taking out enemies from around corners.  remember soldier, once a grenade is thrown, it`s nobody`s friend.
Minigun 6

6+20%

6+45%

6+130%

5

5+20%

5+40%

5+120%

10

10-20%

Instantly Every soldier`s best friend, due to its high rate of fire, the minigun throws out a stream of depleted uranium death that can cut through a group of enemy units like a hot knife through butter.
Rocket launcher 100

100+20%

100+40%

100+80%

120

120+30%

120+50%

120+80%

250

250-10%

250-20%

250-40%

Fast Firing high explosive fire-and-forget missiles, the rocket launcher is an excellent choice for eliminating hard targets or particularly tough soft targets.
Disk Launcher 30

30+20%

30+40%

30+60%

40

40+20%

40+30%

40+40%

100

100-25%

100-35%

100-50%

Fast This weapon was tailor-made for annihilating beings with highest vitality. overwhelming initial disc speed allows cutting several enemies at a time.
Plasma rifle 180

180+5%

180+15%

180+20%

80

80+20%

80+35%

80+45%

150

150-30%

150-50%

150-65%

Instantly A plasma based weapon whose beam is capable of killing virtually any living thing it touches.  It is quite simply the most powerful single shot weapon we have yet been able to devise.
Flamethrower 150

150+10%

150+30%

150+80%

100

100+20%

100+40%

100+80%

10

10-20%

10-50%

10-70%

Slow The flamethrower may be an ancient weapon, but it is still very effective against monsters.  No living substances can survive prolonged exposure to its flame stream.
Magma Minigun 100

100+20%

100+30%

100+45%

30

30+20%

30+40%

30+70%

10

10-20%

10-40%

Fastest This is it soldier, the magma minigun represents the pinnacle of modern military small arms technology. maximum destructive power mated with an unrivaled rate of fire makes the magma minigun the single most powerful weapons system available to the individual soldier.

Theseus - Return of the Hero[]

Name Damage Radius Reload Spped Description
Revolvers 3 1 100 Instant Design of these unique revolversis based on the legendary colt anaconda 9mm. ideal weapon for eliminating enemy soldiers. Latest technology provides unlimited ammo.
Shotgun 20 30 160 Instant Ideal weapon for eliminating several enemies at short range.pellet cartridges provide sufficient scattering.
Grenade Launcher 40 60 130 Average A compact version of portable grenade launcher. due to it's high rate of fire and hitting radius, this weapon is good for eliminating large gatherings of enemy infantry.
Machine Gun 6 5 10 Instant This deadly weapon will make any soldier feel secure even in the bloodiest battle. Special bullets with teflon coating easily penetrate light armored jackets.
Rocket Launcher 100 120 250 Fast The most powerful infantry weapon available nowadays. can eliminate crowds of enemy soldiers, as well as armored troops and artillery.
Ion Cannon 150 80 10 Fast New generation weapon prototype. Concentrated ion flux has vast destructive power and easily penetrates all modern types of armor. The ion cannon also has great firing accuracy.
  1. Pistols. Unlimited ammo and the first gun available to the player though extremely weak at first, it's ridiculously cheap upgrades can make these dual pistols have more firepower than a normalolvers.
  2. Shotgun. A Multi-shooter with a slow firing rate and a wide kill radius that is ideal for killing clusters of green aliens though with a couple of upgrades it can serve well till mid-game.
  3. Grenade Launcher. A weapon with a small explosion. It has little more damage than shotgun and little faster firing rate. Can be inaccurate at times so backpedal if it's not hitting anything yet.
  4. Minigun. A rapid fire gun with low damage and average accuracy. With high accuracy this is a strong weapon. In theseus ROTH, it's a machine gun.
  5. Rocket launcher. A very slow shooter, with a big explosion, and high damage. This weapon is good for taking a large crowd of armored multi-arm aliens.
  6. Freeze rifle. A gun with same rate as pistols, sorta-high damage, good accuracy, and is useful. This gun may not overpower minigun or rocket launcher but it is the best for weak enemies.
  7. Plasma rifle. The slowest fire rate, Highest damage, and rocket launcher explosion sized explosion. In some cases, this is the best weapon (even better than magma cannon) like when you're taking a crowd of green armored rhinos.
  8. Disk Launcher. A gun with same rate as rocket, sorta-high damage, good accuracy, and is useful. Allow shoot piercing several enemies.
  9. Ion Cannon. The strongest weapon but is the best because of range. Is the essential weapon for level 10.
  10. Flamethrower. The strongest weapon, but is melee. Is preferable for melee combat.
  11. Magma Cannon. The 2nd strongest weapon (2nd to flamethrower) but is the best because of range. Is the essential weapon for level 10.
  12. BFG 9000. Unlimited ammo and the final gun available by editing Registry Editor though extremely strong at final. One shoot cost 10 HP.

Weapons (Alien Shooter 2: Reload & Conscription and Zombie Shooter 2)[]

Pistol[]

Name Damage Accuracy Price Description
Nail Gun 6-9 Low 180 Unlimited Ammo. Good for pincushioning things.
Flash Pistol 9-15 Normal 250 Uses small flares to lighten dark areas. Has unlimited ammo.
Colt .45 9-12 Normal 350 Also known as 'Peacemaker.' the .45 is one of the most popular and legendary pistols in the world. Produced for over 200 years and still very popular.
PM-5 9-18 Normal 450 A Russian handgun, called ‘Makarov PM.’ Simple, sound, and inexpensive, this is one of the best compact pistols around.
SIG-Sauer P250 DCc 18-24 High 780 A reliable German handgun with high fire accuracy and easy handling.
Beretta GL15 24-30 Normal 950 Combines the best concepts of combat handguns in one design. It is powerful, easy to handle, and reliable. The Beretta is the leading pistol for personal defense as well as law enforcement use.
Bittler G2 27-45 Normal 2050 A secret weapon, utilized only by Special Forces types.
Beretta L5 54-69 High 3560 This is the Gendarmerie variant, adopted by French National Gendarmerie. It is manufactured in France by “GIAT Industries”.
Magnum 44 78-132 Low 4350 A fast and easy-touse pistol, making it a good choice for beginners.
SIG-Sauer SIG Pro 135-225 Normal 6250 Used by the US Drug Enforcement Administration (DEA) as well as numerous other law enforcement agencies worldwide.
Desert Eagle 180-240 High 8920 Designed as a sport pistol. Used in numerous movies, giving it something of a reputation. This is one of the few gas-operated handguns ever produced, as well as one of the most powerful.
GLK P5 297-360 High 10850 A modern design, using a barrel cooling system that enables it to have a very high rate of fire.
Libert SP-120 J5 270-390 Normal 42010 A unique handgun developed especially for senior security guards of the M. A. G. M. A. Energy Corporation.
Prototype ET5 126-173 High 5320 Developed in M.A.G.M.A.’s Energy Research Lab; exists in one variant only.

Shotgun[]

Name Damage Accuracy Price Description
Shotgun Mossberg 500 "Cruiser" 6-15 Low 250 One of the most popular and versatile US-made pump action shotguns.
Shotgun Beretta 1201 FP 12-24 Normal 550 A smooth-bore shotgun developed at the end of the 1980s by Beretta.
Shotgun Fabarm SDASS 12-30 Normal 1250 An Italian shotgun with a folding front sight and built-in weaver-style rails on the top of the receiver. Overall, an easy shotgun to handle.
Shotgun Slibert DMS 27-39 Low 5550 The next generation of pump action shotguns; the DM5 uses an eight-round magazine and a short barrel. This is an optimal weapon for close encounters.
Shotgun Slibert DM50 66-84 Normal 18550 A modified DM5. It has a prolonged barrel and cooling radiator, which provides a high rate of fire. High quality optical sights enhance accuracy.
Double Shotgun Ruin S2 120-150 Low 10500 A home-made sawed-off shotgun with two shortened barrels. Good for clearing rooms in short order.
Jackhammer MK3A1 255-285 Low 33500 A gas-operated, fully automatic shotgun with a floating barrel and revolver-type detachable clips, called “Ammo Cassettes”.
Craft SP200 450-540 Low 120150 A special nozzle neutralizes this shotgun’s blast. It has a high rate of fire thanks to a reinforced barrel and a trigger modification.

Machine Gun[]

Name Damage Accuracy Price Description
Interdynamic KG-9 3-6 Low 350 The ultimate in slug-based firepower, so much so that its manufacture was restricted by the US Assault Weapons Ban of 1994. Its unique looks, huge magazine capacity, and low price have made it very popular.
Mini Uzi 6-12 Low 550 A shortened (‘bullpup’) version of the venerable Israeli submachine gun. A high rate of fire makes up for its lack of stopping power.
HK MPS 12-18 Normal 1200 An outdated submachine gun, but very popular among anti-terrorist squads.
VIKHR SR-4 15-24 Low 1550 A compact assault rifle intended for concealment; used mostly by special VIP protection teams and State security operatives.
Heckler UND Koch G11 21-30 Normal 3450 A German assault rifle noted for its use of caseless ammunition. A reliable weapon with high accuracy.
Steyr AUG 39-48 High 6800 A universal rifle designed on a bullpup principle, enabling it with high accuracy and easy handling.
Assault Rifle M16A1 45-60 Normal 8550 The wellknown American M16 assault rifle, a weapon with a good range of qualities.
AKM 66-75 High 14800 The classic Russian assault rifle. Reliable, especially in harsh conditions. Easy to use and maintain.
Heckler-Koch XM-29 OICW 75-105 High 18300 A good weapon, with high accuracy and excellent ability to pierce armor.
Machine Gun M240G 102-129 Low 20300 A lightened machinegun utilized by the US Marine Corps. It’s high stopping power is balanced by a low rate of fire.
BT-3 Rifle 90-195 High 35500 An assault rifle with tremendous firepower.
Volcano G2000 156-216 Normal 45500 A handheld machine gun with a high rate of fire and excellent damage.
Disembowel H240 270-405 Low 73000 The most powerful assault rifle in its class. Very effective against large crowds of charging enemies.
Volcano GP5500 210-360 Normal 129300 An enhanced model of the VOLCANO hand-held machine gun. This model is equipped with batteries, giving it a high fire rate, high velocity and dealing large amounts of damage.
SLRK Atom S100 240-315 Normal 235300 The latest model of the popular Minigun/Rifle Skill series.

Grenade/Rocket Launcher[]

Name Damage Accuracy Price Description
Grenade Launcher M-79 30-60 Low 2550 An outdated but cheap and reliable handheld grenade launcher.
Rocket Launcher Fly-2 50-135 Low 5450 Is a short - range , tube-launched, infantry antitank rocket launcher, similar to the US LAW system. It fires a 73-mm fin-stabilized rocket with a HEAT warhead capable of penetrating approximately 390 millimeters of armor.
RPG-7V 267-330 Normal 18650 A 40 - mm grenade launcher, 1 m long. Is intended for fighting against tanks, self-propelled gun mountings and other enemy’s armoured targets. Fitted with optical and night sights.
Grenade Launcher RG-6 84-99 Normal 9550 A compact version of portable grenade launcher. Due to it’s high rate of fire and hitting radius, this weapon is good for eliminating large gatherings of enemy infantry.
Rocket Launcher SL-1 390-480 Normal 27650 A compact hand - held rocket launcher, effective against unarmored enemies.
Rocket Launcher DSx4 360-420 Low 65250 A multiplerocket launcher; has a high rate of fire but a long reload time.
SLR 500 Auto R5 705-750 High 89550 A modern hand - held launcher model with auto-aiming system. An optical device enables target locking.
RPG-29 Vampir 2040-2475 Very High 120650 The weapon is intended to engage hostile tanks, including those outfitted with explosive reactive armour, and other armoured vehicles.

It is also used to suppress fire weapons and manpower in buildings and hardened bricks or concrete structures, as well as in log-and-earth shelters.

Rocket Volcano TFS "Rain" 2520-2880 Low 218550 A hand-held rocket launcher with an infrared aiming system. A triple barrel provides a high rate of fire.
NTR-40 S1 5250-5850 Normal 235500 A hand-held rocket launcher with nuclear charges. Has a large destruction radius but a slow reload rate.

Energy/Flame Weapons[]

Name Damage Accuracy Price Description
Ligther-Blast GF1 Pistol 21-30 Low 2550 A standard light pistol, popular in modern armies worldwide.
Burner 114-180 Very High 1350 Used for welding metal, but can weld flesh in a pinch.
Laser Pistol S50 36-54 Low 3350 One of the first laser pistols. Not very popular due to its old construction.
Flamethrower GH5 24-45 Very High 9150 A home-made flamethrower, jury-rigged from whatever materials are at hand. Simple, but effective.
GP53 Laser Rifle 270-420 Very High 24500 A standard infantry laser weapon with high accuracy. It can pierce most modern body armors.
G200 Ion Rilfe 150-240 Low 36550 The Ion Rifle is one of the latest weapon industry designs. It has a strong beam that can pierce the thickest of armors.
T5 Reducer Blaster 24-36 Low 9150 The latest achievement of modern play-with-nature science. It shrink the molecules of the target, making them smaller.
FR-Z5 Freeze Cannon 31-42 Low 15150 This cannon shoots a special chemical that transforms aliens into aliensickles instantly.
Plasma Desintegrator 5G 1470-1920 Normal 110500 The latest in the line of heavy power guns.
SGP53-L1 Laser Minigun 450-495 High 140300 The most powerful close combat weapon available. This monster has excellent accuracy and deals maximum damage.
Plasma Minigun SL2000 570-630 Normal 195000 The next generation of plasma guns. Can deal incredible damage to anything in its path.
G5000 Ion Cannon 4200-5400 Low 293000 An ion gun prototype. Its thickened barrel and new cooling system provides a more powerful energy focus.

Zombie Shooter 2[]

Name Damage Accuracy Price Description
Disk Launcher 24-30 Very High 15300 Special-purpose weapon. Created for mass destruction of enemy troops. Due to use of high-carbon discs, launched at high initial speed, can slash several enemies at a time.
Miner-P1 120-160 Very High 20500 Modern weapon created for instant mining of large battlefield surface. Can be used during retreat before superior numbers of enemy troops.
Dragunov Sniper Rifle 464-496 Very High 10300 This legendary sniper rifle has ideal balance, providing aimed fire at up to 30 shots per minutes.
Intervention M220 2240-2272 Very High 90500 This long-range sniper weapon's peculiarity is ability of selective kills at super-long distance, while remaining invulnerable for counter-snipers.

Alien Shooter World[]

Common, Uncommon and Rare[]

Name Ammo type Class Subclass
GP50 Widow Power Plasma guns Assault plasma rifles
AM Chestnut 50 Power Machine Guns Heavy machine guns
HK-G11MS Kinetic Autorifles Light autorifles
Guardian 1050 Energy Shotguns Large-caliber rifles
Beretta 1201 Energy Shotguns Large-caliber rifles
Smaw M1 Power Rocket and grenade launchers Heavy rocket launchers
AKMC Kinetic Autorifles Heavy autorilfes
Sting M10 Kinetic Submachine guns Assault submachine guns
Fabarm Sdass Energy Shotguns Heavy shotguns
Mossberg 590 Energy Shotguns Rapid-fire shotguns
HK MP5 Kinetic Submachine guns Heavy submachine guns
PM-5 Kinetic Side-arms Long-range pistols
Mini Uzi Kinetic Submachine guns Rapid-firing submachine guns
Blaze Mark-1 Energy Laser guns Rapid-firing laser guns
M16A1 Kinetic Autorifles Assault rifles
G5 Mantis Energy Plasma guns Plasma cannons
Magnum SW44 Kinetic Side-arms Large-caliber pistols
Stakeout 66 Energy Shotguns Rapid-fire shotguns
Craft LPA-170 Kinetic Submachine guns Heavy submachine guns
XT15 Beretta Kinetic Side-arms Rapid-firing side-arms
SL1-Unicorn Power Rocket and grenade launchers Heavy rocket launchers
Double M1 Energy Shotguns Heavy shotguns
TF1 Quasar Energy Laser guns Assault laser guns
Desert Eagle Kinetic Side-arms Large-caliber pistols
Cricket NSY12 Energy Laser guns Assault laser guns
Sig-Sauer P666 Kinetic Side-arms Long-range pistols
Fly-M Power Rocket and grenade launchers Multiple rocket launchers
LPA-12 Energy Laser guns Long-range laser guns
PG12 Void Energy Plasma guns Plasma cannons
Vulcan G200 Power Machine Guns Gattling machine guns
Zogr-KL1 Energy Laser guns Rapid-firing laser guns

Unique[]

Name Ammo type Class Subclass
HK-G36C Kinetic Autorifles Heavy autorilfes
AUG M5 Kinetic Autorifles Assault rifles
Nail Gun M1 G Kinetic Submachine guns Rapid-firing submanchine guns
Bumblebee-I43 Power Rocket and grenade launchers Heavy rocket launchers
PP-2000 Kinetic Submachine guns Assault submachine guns
W7 Vampire Power Rocket and grenade launchers Heavy rocket launchers
Craft BG300 Energy Shotguns Rapid-fire shotguns
ST-Punisher 68 Energy Shotguns Large-caliber rifles
Magnum SW700 G Kinetic Side-arms Large-caliber pistols
Crybaby MG12 Power Machine Guns Light machine guns
KEL-TEC PMR-30 Advanced Kinetic Side-arms Rapid-firing side-arms
Rendwer SP-XII Energy Laser guns Rapid-firing laser guns
Death Tears RB7 Power Rocket and grenade launchers Multiple rocket launchers
Grenade RG6 Power Rocket and grenade launchers Grenade launchers
W7 Vampire G Power Rocket and grenade launchers Heavy rocket launchers
Pulsor-87 Energy Laser guns Rapid-firing laser guns
Slibert FM50 Energy Shotguns Large-caliber rifles
Hailstorm 20 Power Machine Guns Heavy machine guns
Retributor X9 Kinetic Side-arms Long-range pistols
Magnum SW700 Kinetic Side-arms Large-caliber pistols
Bumblebee-I43 G Power Rocket and grenade launchers Heavy rocket launchers
Double M2 Energy Shotguns Heavy shotguns
M202A1 Flash Power Rocket and grenade launchers Multiple rocket launchers
Phaser Z1 G Energy Laser guns Long-range laser guns
ST-Punisher 68 G Energy Shotguns Large-caliber rifles
PFG 9000 Power Plasma guns Assault plasma rifles
Atom SLRK S100 Power Machine Guns Gatling machine guns
Kel-Tec PMR Kinetic Side-arms Large-caliber pistols

Legendary[]

Name Ammo type Class Subclass
Disintegrator F5 Power Laser guns Rapid-firing laser guns
Fire Dragon S11 Power Machine Guns Heavy machine guns
Orion-2 Power Plasma guns Assault plasma rifles
Corax NP Kinetic Submachine guns Assault submachine guns
Desert Eagle FT50 Kinetic Side-arms Large-caliber pistols
AK-12 Kinetic Autorifles Heavy autorilfes
Metal Storm FM Energy Shotguns Heavy shotguns
Helianthus 80 Energy Laser guns Disk Launcher
Fire Eater Power Rocket and grenade launchers Grenade launchers
Magnum SW500 Kinetic Side-arms Large-caliber pistols

Alien Shooter 2: The Legend and New Era[]

Name Type Description
Makarov PMS Pistols The first weapon of this pistol was designed in the Soviet Union. The design is simple, reliable and low-cost. The weapon combines low weight and good rate of fire.
Mossberg 590 Shotguns The milltary version of one of the most widespread multi-shot pump action rilfes. Light and handy weapon with small firepower.
M11 Universal Miniguns Versatile military assault rifle. Low damage is compensated by enhanced rate of fire.
Grenade RG6 Heavy Weapons Compact version of a grenade launcher.

This weapon is especially effective against big bunches of the enemy, but the large weight has a negative impact on soldier's mobility.

Blaze Mark-1 Energy Weapons A standard ray gun. Used by some military units. Usually used at close range, though its small magazine does not provide for prolonged encounters.
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