Weapons (Alien Shooter, Zombie Shooter & Theseus - Return of the Hero)[]
Alien Shooter[]
Name | Damage | Radius | Reload | Spped | Description |
---|---|---|---|---|---|
Lightning orb rifle | 100 | 160 | 100 | Normal | This is a secret weapon. Obtainable only by editing the registry at HKEY_LOCAL_MACHINE =>SOFTWARE =>ETeam => your profile name. If you cannot find it, perform a search on the whole registry. Adjust the value to 1 of the entry named "PlayerWeapon0" to unlock the weapon.
The weapon shoot a lighting orb, which zaps the monsters at a big radius and cause a lot of damage. This can quickly clear the area of monsters and is the most powerful weapon in the early game. This weapon has unlimited ammo. However, each time you fire this weapon your health will be reduced by 10. If your health is less than 10, you will die regardless of the armor you are wearing. At the last stage of the game, it will be useless as the damage output is much less than the magma minigun. |
Two Pistols | 3 | 1 | 100 | Instantly | Infinite ammo. Useful if you are in early game and is out of ammo. Useless late game. |
Shotgun | 20 | 30 | 160 | Instantly | The shotgun is ideal for fighting in close quarters with large groups of monsters. Its scattering effect and large kill zone allow you to destroy several targets at once.
Very lethal in early game. Just lure in a big mob and fire repetitively. |
Grenade Launcher | 40 | 60 | 130 | Normal | Extremely useful in clearing narrow passage. Just run straight ahead and fire repetitively. However has very limited ammo. |
Minigun | 6 | 5 | 10 | Instantly | Very useful against armored monster once you are out of rockets ammo. |
Rocket launcher | 100 | 120 | 250 | Fast | Extremely good again armored monsters and quickly clear the area of small mobs like spiders. Highly recommended.
The only weakness is the number of ammo you can carry is severely limited. |
Freeze rifle | 40 | 80 | 100 | Fast | Crappy due to its low damage. The corpse of the monster freezes but is easily destroyed by armored monster with plasma guns. |
Plasma rifle | 180 | 160 | 350 | Instantly | Same as the rocket launcher but much costlier and reloads too slow to be useful. I would recommend saving for the magma minigun. |
Flamethrower | 150 | 100 | 10 | Slow | Crappy as the range is very short, which expose you to risks and the damage output is much less than the magma minigun. |
Magma Minigun | 100 | 30 | 10 | Fastest | The ultimate weapon with extreme damage output, high magazine capacity and very high rate of fire. You should save up to buy this as soon as possible. |
Zombie Shooter[]
Name | Damage | Radius | Reload | Spped | Description |
---|---|---|---|---|---|
Two Pistols | 3
3+25% 3+80% 3+150% |
1
1+25% 1+50% 1+100% |
100
100-20% 100-40% 100-60% |
Instantly | 9mm Guns - These are just the things for fighting the smaller enemy monsters and for taking out certain key enemy materials, such as ammo boxes. With these guns you'll never feel unarmed, because they never run out of ammunition. Why? Because you're a hero. That's why. |
Shotgun | 20
20+25% 20+40% 20+55% |
30
30+25% 30+40% 30+60% |
160
160-20% 160-30% 160-50% |
Instantly | The shotgun is ideal for fighting in close quarters with large groups of monsters. Its scattering effect and large kill zone allow you to destroy several targets at once. |
Grenade Launcher | 40
40+8% 40+30% 40+45% |
60
60+20% 60+40% 60+70% |
130
130-15% |
Normal | The grenade launcher fires high yield fragmentation grenades that can take out as many as 10 enemy units simultaneously. a skilled operator can take advantage of grenade launcher`s unique properties by taking out enemies from around corners. remember soldier, once a grenade is thrown, it`s nobody`s friend. |
Minigun | 6
6+20% 6+45% 6+130% |
5
5+20% 5+40% 5+120% |
10
10-20% |
Instantly | Every soldier`s best friend, due to its high rate of fire, the minigun throws out a stream of depleted uranium death that can cut through a group of enemy units like a hot knife through butter. |
Rocket launcher | 100
100+20% 100+40% 100+80% |
120
120+30% 120+50% 120+80% |
250
250-10% 250-20% 250-40% |
Fast | Firing high explosive fire-and-forget missiles, the rocket launcher is an excellent choice for eliminating hard targets or particularly tough soft targets. |
Disk Launcher | 30
30+20% 30+40% 30+60% |
40
40+20% 40+30% 40+40% |
100
100-25% 100-35% 100-50% |
Fast | This weapon was tailor-made for annihilating beings with highest vitality. overwhelming initial disc speed allows cutting several enemies at a time. |
Plasma rifle | 180
180+5% 180+15% 180+20% |
80
80+20% 80+35% 80+45% |
150
150-30% 150-50% 150-65% |
Instantly | A plasma based weapon whose beam is capable of killing virtually any living thing it touches. It is quite simply the most powerful single shot weapon we have yet been able to devise. |
Flamethrower | 150
150+10% 150+30% 150+80% |
100
100+20% 100+40% 100+80% |
10
10-20% 10-50% 10-70% |
Slow | The flamethrower may be an ancient weapon, but it is still very effective against monsters. No living substances can survive prolonged exposure to its flame stream. |
Magma Minigun | 100
100+20% 100+30% 100+45% |
30
30+20% 30+40% 30+70% |
10
10-20% 10-40% |
Fastest | This is it soldier, the magma minigun represents the pinnacle of modern military small arms technology. maximum destructive power mated with an unrivaled rate of fire makes the magma minigun the single most powerful weapons system available to the individual soldier. |
Theseus - Return of the Hero[]
Name | Damage | Radius | Reload | Spped | Description |
---|---|---|---|---|---|
Revolvers | 3 | 1 | 100 | Instant | Design of these unique revolversis based on the legendary colt anaconda 9mm. ideal weapon for eliminating enemy soldiers. Latest technology provides unlimited ammo. |
Shotgun | 20 | 30 | 160 | Instant | Ideal weapon for eliminating several enemies at short range.pellet cartridges provide sufficient scattering. |
Grenade Launcher | 40 | 60 | 130 | Average | A compact version of portable grenade launcher. due to it's high rate of fire and hitting radius, this weapon is good for eliminating large gatherings of enemy infantry. |
Machine Gun | 6 | 5 | 10 | Instant | This deadly weapon will make any soldier feel secure even in the bloodiest battle. Special bullets with teflon coating easily penetrate light armored jackets. |
Rocket Launcher | 100 | 120 | 250 | Fast | The most powerful infantry weapon available nowadays. can eliminate crowds of enemy soldiers, as well as armored troops and artillery. |
Ion Cannon | 150 | 80 | 10 | Fast | New generation weapon prototype. Concentrated ion flux has vast destructive power and easily penetrates all modern types of armor. The ion cannon also has great firing accuracy. |
- Pistols. Unlimited ammo and the first gun available to the player though extremely weak at first, it's ridiculously cheap upgrades can make these dual pistols have more firepower than a normalolvers.
- Shotgun. A Multi-shooter with a slow firing rate and a wide kill radius that is ideal for killing clusters of green aliens though with a couple of upgrades it can serve well till mid-game.
- Grenade Launcher. A weapon with a small explosion. It has little more damage than shotgun and little faster firing rate. Can be inaccurate at times so backpedal if it's not hitting anything yet.
- Minigun. A rapid fire gun with low damage and average accuracy. With high accuracy this is a strong weapon. In theseus ROTH, it's a machine gun.
- Rocket launcher. A very slow shooter, with a big explosion, and high damage. This weapon is good for taking a large crowd of armored multi-arm aliens.
- Freeze rifle. A gun with same rate as pistols, sorta-high damage, good accuracy, and is useful. This gun may not overpower minigun or rocket launcher but it is the best for weak enemies.
- Plasma rifle. The slowest fire rate, Highest damage, and rocket launcher explosion sized explosion. In some cases, this is the best weapon (even better than magma cannon) like when you're taking a crowd of green armored rhinos.
- Disk Launcher. A gun with same rate as rocket, sorta-high damage, good accuracy, and is useful. Allow shoot piercing several enemies.
- Ion Cannon. The strongest weapon but is the best because of range. Is the essential weapon for level 10.
- Flamethrower. The strongest weapon, but is melee. Is preferable for melee combat.
- Magma Cannon. The 2nd strongest weapon (2nd to flamethrower) but is the best because of range. Is the essential weapon for level 10.
- BFG 9000. Unlimited ammo and the final gun available by editing Registry Editor though extremely strong at final. One shoot cost 10 HP.
Weapons (Alien Shooter 2: Reload & Conscription and Zombie Shooter 2)[]
Pistol[]
Name | Damage | Accuracy | Price | Description |
---|---|---|---|---|
Nail Gun | 6-9 | Low | 180 | Unlimited Ammo. Good for pincushioning things. |
Flash Pistol | 9-15 | Normal | 250 | Uses small flares to lighten dark areas. Has unlimited ammo. |
Colt .45 | 9-12 | Normal | 350 | Also known as 'Peacemaker.' the .45 is one of the most popular and legendary pistols in the world. Produced for over 200 years and still very popular. |
PM-5 | 9-18 | Normal | 450 | A Russian handgun, called ‘Makarov PM.’ Simple, sound, and inexpensive, this is one of the best compact pistols around. |
SIG-Sauer P250 DCc | 18-24 | High | 780 | A reliable German handgun with high fire accuracy and easy handling. |
Beretta GL15 | 24-30 | Normal | 950 | Combines the best concepts of combat handguns in one design. It is powerful, easy to handle, and reliable. The Beretta is the leading pistol for personal defense as well as law enforcement use. |
Bittler G2 | 27-45 | Normal | 2050 | A secret weapon, utilized only by Special Forces types. |
Beretta L5 | 54-69 | High | 3560 | This is the Gendarmerie variant, adopted by French National Gendarmerie. It is manufactured in France by “GIAT Industries”. |
Magnum 44 | 78-132 | Low | 4350 | A fast and easy-touse pistol, making it a good choice for beginners. |
SIG-Sauer SIG Pro | 135-225 | Normal | 6250 | Used by the US Drug Enforcement Administration (DEA) as well as numerous other law enforcement agencies worldwide. |
Desert Eagle | 180-240 | High | 8920 | Designed as a sport pistol. Used in numerous movies, giving it something of a reputation. This is one of the few gas-operated handguns ever produced, as well as one of the most powerful. |
GLK P5 | 297-360 | High | 10850 | A modern design, using a barrel cooling system that enables it to have a very high rate of fire. |
Libert SP-120 J5 | 270-390 | Normal | 42010 | A unique handgun developed especially for senior security guards of the M. A. G. M. A. Energy Corporation. |
Prototype ET5 | 126-173 | High | 5320 | Developed in M.A.G.M.A.’s Energy Research Lab; exists in one variant only. |
Shotgun[]
Name | Damage | Accuracy | Price | Description |
---|---|---|---|---|
Shotgun Mossberg 500 "Cruiser" | 6-15 | Low | 250 | One of the most popular and versatile US-made pump action shotguns. |
Shotgun Beretta 1201 FP | 12-24 | Normal | 550 | A smooth-bore shotgun developed at the end of the 1980s by Beretta. |
Shotgun Fabarm SDASS | 12-30 | Normal | 1250 | An Italian shotgun with a folding front sight and built-in weaver-style rails on the top of the receiver. Overall, an easy shotgun to handle. |
Shotgun Slibert DMS | 27-39 | Low | 5550 | The next generation of pump action shotguns; the DM5 uses an eight-round magazine and a short barrel. This is an optimal weapon for close encounters. |
Shotgun Slibert DM50 | 66-84 | Normal | 18550 | A modified DM5. It has a prolonged barrel and cooling radiator, which provides a high rate of fire. High quality optical sights enhance accuracy. |
Double Shotgun Ruin S2 | 120-150 | Low | 10500 | A home-made sawed-off shotgun with two shortened barrels. Good for clearing rooms in short order. |
Jackhammer MK3A1 | 255-285 | Low | 33500 | A gas-operated, fully automatic shotgun with a floating barrel and revolver-type detachable clips, called “Ammo Cassettes”. |
Craft SP200 | 450-540 | Low | 120150 | A special nozzle neutralizes this shotgun’s blast. It has a high rate of fire thanks to a reinforced barrel and a trigger modification. |
Machine Gun[]
Name | Damage | Accuracy | Price | Description |
---|---|---|---|---|
Interdynamic KG-9 | 3-6 | Low | 350 | The ultimate in slug-based firepower, so much so that its manufacture was restricted by the US Assault Weapons Ban of 1994. Its unique looks, huge magazine capacity, and low price have made it very popular. |
Mini Uzi | 6-12 | Low | 550 | A shortened (‘bullpup’) version of the venerable Israeli submachine gun. A high rate of fire makes up for its lack of stopping power. |
HK MPS | 12-18 | Normal | 1200 | An outdated submachine gun, but very popular among anti-terrorist squads. |
VIKHR SR-4 | 15-24 | Low | 1550 | A compact assault rifle intended for concealment; used mostly by special VIP protection teams and State security operatives. |
Heckler UND Koch G11 | 21-30 | Normal | 3450 | A German assault rifle noted for its use of caseless ammunition. A reliable weapon with high accuracy. |
Steyr AUG | 39-48 | High | 6800 | A universal rifle designed on a bullpup principle, enabling it with high accuracy and easy handling. |
Assault Rifle M16A1 | 45-60 | Normal | 8550 | The wellknown American M16 assault rifle, a weapon with a good range of qualities. |
AKM | 66-75 | High | 14800 | The classic Russian assault rifle. Reliable, especially in harsh conditions. Easy to use and maintain. |
Heckler-Koch XM-29 OICW | 75-105 | High | 18300 | A good weapon, with high accuracy and excellent ability to pierce armor. |
Machine Gun M240G | 102-129 | Low | 20300 | A lightened machinegun utilized by the US Marine Corps. It’s high stopping power is balanced by a low rate of fire. |
BT-3 Rifle | 90-195 | High | 35500 | An assault rifle with tremendous firepower. |
Volcano G2000 | 156-216 | Normal | 45500 | A handheld machine gun with a high rate of fire and excellent damage. |
Disembowel H240 | 270-405 | Low | 73000 | The most powerful assault rifle in its class. Very effective against large crowds of charging enemies. |
Volcano GP5500 | 210-360 | Normal | 129300 | An enhanced model of the VOLCANO hand-held machine gun. This model is equipped with batteries, giving it a high fire rate, high velocity and dealing large amounts of damage. |
SLRK Atom S100 | 240-315 | Normal | 235300 | The latest model of the popular Minigun/Rifle Skill series. |
Grenade/Rocket Launcher[]
Name | Damage | Accuracy | Price | Description |
---|---|---|---|---|
Grenade Launcher M-79 | 30-60 | Low | 2550 | An outdated but cheap and reliable handheld grenade launcher. |
Rocket Launcher Fly-2 | 50-135 | Low | 5450 | Is a short - range , tube-launched, infantry antitank rocket launcher, similar to the US LAW system. It fires a 73-mm fin-stabilized rocket with a HEAT warhead capable of penetrating approximately 390 millimeters of armor. |
RPG-7V | 267-330 | Normal | 18650 | A 40 - mm grenade launcher, 1 m long. Is intended for fighting against tanks, self-propelled gun mountings and other enemy’s armoured targets. Fitted with optical and night sights. |
Grenade Launcher RG-6 | 84-99 | Normal | 9550 | A compact version of portable grenade launcher. Due to it’s high rate of fire and hitting radius, this weapon is good for eliminating large gatherings of enemy infantry. |
Rocket Launcher SL-1 | 390-480 | Normal | 27650 | A compact hand - held rocket launcher, effective against unarmored enemies. |
Rocket Launcher DSx4 | 360-420 | Low | 65250 | A multiplerocket launcher; has a high rate of fire but a long reload time. |
SLR 500 Auto R5 | 705-750 | High | 89550 | A modern hand - held launcher model with auto-aiming system. An optical device enables target locking. |
RPG-29 Vampir | 2040-2475 | Very High | 120650 | The weapon is intended to engage hostile tanks, including those outfitted with explosive reactive armour, and other armoured vehicles.
It is also used to suppress fire weapons and manpower in buildings and hardened bricks or concrete structures, as well as in log-and-earth shelters. |
Rocket Volcano TFS "Rain" | 2520-2880 | Low | 218550 | A hand-held rocket launcher with an infrared aiming system. A triple barrel provides a high rate of fire. |
NTR-40 S1 | 5250-5850 | Normal | 235500 | A hand-held rocket launcher with nuclear charges. Has a large destruction radius but a slow reload rate. |
Energy/Flame Weapons[]
Name | Damage | Accuracy | Price | Description |
---|---|---|---|---|
Ligther-Blast GF1 Pistol | 21-30 | Low | 2550 | A standard light pistol, popular in modern armies worldwide. |
Burner | 114-180 | Very High | 1350 | Used for welding metal, but can weld flesh in a pinch. |
Laser Pistol S50 | 36-54 | Low | 3350 | One of the first laser pistols. Not very popular due to its old construction. |
Flamethrower GH5 | 24-45 | Very High | 9150 | A home-made flamethrower, jury-rigged from whatever materials are at hand. Simple, but effective. |
GP53 Laser Rifle | 270-420 | Very High | 24500 | A standard infantry laser weapon with high accuracy. It can pierce most modern body armors. |
G200 Ion Rilfe | 150-240 | Low | 36550 | The Ion Rifle is one of the latest weapon industry designs. It has a strong beam that can pierce the thickest of armors. |
T5 Reducer Blaster | 24-36 | Low | 9150 | The latest achievement of modern play-with-nature science. It shrink the molecules of the target, making them smaller. |
FR-Z5 Freeze Cannon | 31-42 | Low | 15150 | This cannon shoots a special chemical that transforms aliens into aliensickles instantly. |
Plasma Desintegrator 5G | 1470-1920 | Normal | 110500 | The latest in the line of heavy power guns. |
SGP53-L1 Laser Minigun | 450-495 | High | 140300 | The most powerful close combat weapon available. This monster has excellent accuracy and deals maximum damage. |
Plasma Minigun SL2000 | 570-630 | Normal | 195000 | The next generation of plasma guns. Can deal incredible damage to anything in its path. |
G5000 Ion Cannon | 4200-5400 | Low | 293000 | An ion gun prototype. Its thickened barrel and new cooling system provides a more powerful energy focus. |
Zombie Shooter 2[]
Name | Damage | Accuracy | Price | Description |
---|---|---|---|---|
Disk Launcher | 24-30 | Very High | 15300 | Special-purpose weapon. Created for mass destruction of enemy troops. Due to use of high-carbon discs, launched at high initial speed, can slash several enemies at a time. |
Miner-P1 | 120-160 | Very High | 20500 | Modern weapon created for instant mining of large battlefield surface. Can be used during retreat before superior numbers of enemy troops. |
Dragunov Sniper Rifle | 464-496 | Very High | 10300 | This legendary sniper rifle has ideal balance, providing aimed fire at up to 30 shots per minutes. |
Intervention M220 | 2240-2272 | Very High | 90500 | This long-range sniper weapon's peculiarity is ability of selective kills at super-long distance, while remaining invulnerable for counter-snipers. |
Alien Shooter World[]
Common, Uncommon and Rare[]
Name | Ammo type | Class | Subclass |
---|---|---|---|
GP50 Widow | Power | Plasma guns | Assault plasma rifles |
AM Chestnut 50 | Power | Machine Guns | Heavy machine guns |
HK-G11MS | Kinetic | Autorifles | Light autorifles |
Guardian 1050 | Energy | Shotguns | Large-caliber rifles |
Beretta 1201 | Energy | Shotguns | Large-caliber rifles |
Smaw M1 | Power | Rocket and grenade launchers | Heavy rocket launchers |
AKMC | Kinetic | Autorifles | Heavy autorilfes |
Sting M10 | Kinetic | Submachine guns | Assault submachine guns |
Fabarm Sdass | Energy | Shotguns | Heavy shotguns |
Mossberg 590 | Energy | Shotguns | Rapid-fire shotguns |
HK MP5 | Kinetic | Submachine guns | Heavy submachine guns |
PM-5 | Kinetic | Side-arms | Long-range pistols |
Mini Uzi | Kinetic | Submachine guns | Rapid-firing submachine guns |
Blaze Mark-1 | Energy | Laser guns | Rapid-firing laser guns |
M16A1 | Kinetic | Autorifles | Assault rifles |
G5 Mantis | Energy | Plasma guns | Plasma cannons |
Magnum SW44 | Kinetic | Side-arms | Large-caliber pistols |
Stakeout 66 | Energy | Shotguns | Rapid-fire shotguns |
Craft LPA-170 | Kinetic | Submachine guns | Heavy submachine guns |
XT15 Beretta | Kinetic | Side-arms | Rapid-firing side-arms |
SL1-Unicorn | Power | Rocket and grenade launchers | Heavy rocket launchers |
Double M1 | Energy | Shotguns | Heavy shotguns |
TF1 Quasar | Energy | Laser guns | Assault laser guns |
Desert Eagle | Kinetic | Side-arms | Large-caliber pistols |
Cricket NSY12 | Energy | Laser guns | Assault laser guns |
Sig-Sauer P666 | Kinetic | Side-arms | Long-range pistols |
Fly-M | Power | Rocket and grenade launchers | Multiple rocket launchers |
LPA-12 | Energy | Laser guns | Long-range laser guns |
PG12 Void | Energy | Plasma guns | Plasma cannons |
Vulcan G200 | Power | Machine Guns | Gattling machine guns |
Zogr-KL1 | Energy | Laser guns | Rapid-firing laser guns |
Unique[]
Name | Ammo type | Class | Subclass |
---|---|---|---|
HK-G36C | Kinetic | Autorifles | Heavy autorilfes |
AUG M5 | Kinetic | Autorifles | Assault rifles |
Nail Gun M1 G | Kinetic | Submachine guns | Rapid-firing submanchine guns |
Bumblebee-I43 | Power | Rocket and grenade launchers | Heavy rocket launchers |
PP-2000 | Kinetic | Submachine guns | Assault submachine guns |
W7 Vampire | Power | Rocket and grenade launchers | Heavy rocket launchers |
Craft BG300 | Energy | Shotguns | Rapid-fire shotguns |
ST-Punisher 68 | Energy | Shotguns | Large-caliber rifles |
Magnum SW700 G | Kinetic | Side-arms | Large-caliber pistols |
Crybaby MG12 | Power | Machine Guns | Light machine guns |
KEL-TEC PMR-30 Advanced | Kinetic | Side-arms | Rapid-firing side-arms |
Rendwer SP-XII | Energy | Laser guns | Rapid-firing laser guns |
Death Tears RB7 | Power | Rocket and grenade launchers | Multiple rocket launchers |
Grenade RG6 | Power | Rocket and grenade launchers | Grenade launchers |
W7 Vampire G | Power | Rocket and grenade launchers | Heavy rocket launchers |
Pulsor-87 | Energy | Laser guns | Rapid-firing laser guns |
Slibert FM50 | Energy | Shotguns | Large-caliber rifles |
Hailstorm 20 | Power | Machine Guns | Heavy machine guns |
Retributor X9 | Kinetic | Side-arms | Long-range pistols |
Magnum SW700 | Kinetic | Side-arms | Large-caliber pistols |
Bumblebee-I43 G | Power | Rocket and grenade launchers | Heavy rocket launchers |
Double M2 | Energy | Shotguns | Heavy shotguns |
M202A1 Flash | Power | Rocket and grenade launchers | Multiple rocket launchers |
Phaser Z1 G | Energy | Laser guns | Long-range laser guns |
ST-Punisher 68 G | Energy | Shotguns | Large-caliber rifles |
PFG 9000 | Power | Plasma guns | Assault plasma rifles |
Atom SLRK S100 | Power | Machine Guns | Gatling machine guns |
Kel-Tec PMR | Kinetic | Side-arms | Large-caliber pistols |
Legendary[]
Name | Ammo type | Class | Subclass |
---|---|---|---|
Disintegrator F5 | Power | Laser guns | Rapid-firing laser guns |
Fire Dragon S11 | Power | Machine Guns | Heavy machine guns |
Orion-2 | Power | Plasma guns | Assault plasma rifles |
Corax NP | Kinetic | Submachine guns | Assault submachine guns |
Desert Eagle FT50 | Kinetic | Side-arms | Large-caliber pistols |
AK-12 | Kinetic | Autorifles | Heavy autorilfes |
Metal Storm FM | Energy | Shotguns | Heavy shotguns |
Helianthus 80 | Energy | Laser guns | Disk Launcher |
Fire Eater | Power | Rocket and grenade launchers | Grenade launchers |
Magnum SW500 | Kinetic | Side-arms | Large-caliber pistols |
Alien Shooter 2: The Legend and New Era[]
Name | Type | Description |
---|---|---|
Makarov PMS | Pistols | The first weapon of this pistol was designed in the Soviet Union. The design is simple, reliable and low-cost. The weapon combines low weight and good rate of fire. |
Mossberg 590 | Shotguns | The milltary version of one of the most widespread multi-shot pump action rilfes. Light and handy weapon with small firepower. |
M11 Universal | Miniguns | Versatile military assault rifle. Low damage is compensated by enhanced rate of fire. |
Grenade RG6 | Heavy Weapons | Compact version of a grenade launcher.
This weapon is especially effective against big bunches of the enemy, but the large weight has a negative impact on soldier's mobility. |
Blaze Mark-1 | Energy Weapons | A standard ray gun. Used by some military units. Usually used at close range, though its small magazine does not provide for prolonged encounters. |